Real-time iOS Blogs

Converting Your JavaScript App to an iOS App w/ PhoneGap
BuildOct 30, 2014

Converting Your JavaScript App to an iOS App w/ PhoneGap

This tutorial shows you how to convert a JavaScript web application into an iOS application with PhoneGap, as well as manually with Cordova CLI.

Michael Carroll
Michael Carroll
Smacktive Creates Social Discovery Android and iOS Chat
ChatOct 12, 2014

Smacktive Creates Social Discovery Android and iOS Chat

Building a scalable and reliable Android and iOS chat application with PubNub Data Streams and Storage & Playback is easy! Here’s how Smacktive did it.

Michael Carroll
Michael Carroll
Bidirectional Push Notifications for Large Message Payloads
BuildAug 28, 2014

Bidirectional Push Notifications for Large Message Payloads

This blog post looks at three mobile push notification methods with tutorials: Google Cloud Messaging, Apple Push Notification Services, and PubNub Data Streams.

Developer Relations Team
Developer Relations Team
Understanding Swift Programming for JavaScript Developers
InsightsAug 22, 2014

Understanding Swift Programming for JavaScript Developers

In “Swift Programming Language for JavaScript Developers”, iOS developer JP Simard discusses the Swift Programming Language, it’s use cases, and JavaScript.

Developer Relations Team
Developer Relations Team
Two-Way iBeacon Communication with Swift
BuildAug 19, 2014

Two-Way iBeacon Communication with Swift

This iBeacon walkthrough shows you how to connect an iBeacon emitter and iBeacon observer with iDevices using Swift Programming Language.

Michael Carroll
Michael Carroll
3 Ways to Handle Receiving Messages in Cocoa
BuildJun 26, 2014

3 Ways to Handle Receiving Messages in Cocoa

Three ways to handle messages via subscribed channels in Cocoa

Michael Carroll
Michael Carroll
How to Develop the Best C# Game Server (iOS Poker pt. 2)
GamingOct 9, 2013

How to Develop the Best C# Game Server (iOS Poker pt. 2)

Here is PubNub’s guide on how to build a C# game server to manage the game state of multiplayer games.

Michael Carroll
Michael Carroll
Building an iOS Client Side Game with Objective-C
GamingOct 9, 2013

Building an iOS Client Side Game with Objective-C

We’ve updated our SDKs, and this code is now deprecated. Good news is we’ve written a comprehensive guide to building a multiplayer game. Check it out! This is part one of our two part series on developing an app with a client-server model. You can read the series overview here, or hop on...
Michael Carroll
Michael Carroll
Developing an App With a Client-Server Model
GamingOct 9, 2013

Developing an App With a Client-Server Model

We’ve updated our SDKs, and this code is now deprecated. Good news is we’ve written a comprehensive guide to building a multiplayer game. Check it out! This two part series on building an iOS app with a client-server model was developed by our two summer interns, Taylor Kimmett and Ajan Jayant....
Michael Carroll
Michael Carroll