JavaScript

Pub/Sub Messaging with Google Go Programming Language
BuildDec 17, 2014

Pub/Sub Messaging with Google Go Programming Language

How to build real-time publish/subscribe functionality into a go programming language application using PubNub and Golang SDK.

Michael Carroll
Michael Carroll
Peer-to-Peer Lockstep for Multiplayer Communication
GamingDec 9, 2014

Peer-to-Peer Lockstep for Multiplayer Communication

Robot Onslaught is a multiplayer game that uses PubNub to power and sync all peer-to-peer lockstep to ensure accurate, real-time player position.

Developer Relations Team
Developer Relations Team
6 Step Tutorial for Implementing Pub/Sub Messaging
BuildDec 3, 2014

6 Step Tutorial for Implementing Pub/Sub Messaging

In 6 steps, we’ll show you how to implement pub/sub messaging at its core, and show you how to use PubNub Pub/Sub Messaging to build a real-time app.

DIY Chat Application for Customer Sales and Support
ChatNov 20, 2014

DIY Chat Application for Customer Sales and Support

This blog post walks you through how to build a fully featured chat application that is optimized for customer facing sales and support purposes.

Stephen Blum
Stephen Blum
CTO, PubNub
Triggering Actions on Smart Home Devices with Arduino
BuildNov 19, 2014

Triggering Actions on Smart Home Devices with Arduino

Tutorial on how to trigger actions on smart home devices with Arduino and build an app to control those devices. In this blog, we’ll open a garage door.

Michael Carroll
Michael Carroll
Power a Real-time Voting App with Live Results Using D3js
BuildNov 18, 2014

Power a Real-time Voting App with Live Results Using D3js

This tutorial shows you how to build a real-time voting app that broadcasts live results as votes come in using D3js and PubNub Data Streams.

Michael Carroll
Michael Carroll
What is a Data Firehose API?
InsightsNov 14, 2014

What is a Data Firehose API?

This blog post gives an overview of a data firehose API, how it works, use cases, and how to build one yourself from any data source.

Developer Relations Team
Developer Relations Team
Building a Browser-based Game w/ a Phone Controller
GamingNov 12, 2014

Building a Browser-based Game w/ a Phone Controller

This tutorial shows you how to build a second screen game in a web browser with JavaScript that uses a phone as a controller.

Michael Carroll
Michael Carroll
Build Collaborative Apps: JavaScript Operational Transform
InsightsOct 24, 2014

Build Collaborative Apps: JavaScript Operational Transform

We should never have to refresh a page or look at stale data. We need our apps to be real-time, always updating, even when we’re not using them. Apps should be collaborative, and operational transform is the way to do that. In his talk below from SF JavaScript at PubNub HQ, Joseph Gentle walks...
Developer Relations Team
Developer Relations Team