Gaming

Articles about multiplayer game development, from player state sync to social features like chat.

DIY Minecraft: Multiplayer Voxeljs with PubNub
GamingSep 4, 2014

DIY Minecraft: Multiplayer Voxeljs with PubNub

I recently stumbled across the awesome Voxeljs library which allows anybody to create Minecraft style games (Voxel) that run in the browser with NodeJS. In this tutorial, we’ll walk you through how to develop multiplayer Voxeljs to build a DIY Minecraft! I decided I was going to take an afternoon...
Michael Carroll
Michael Carroll
Members Only! JavaScript Private Chat API w/ Access Control
GamingSep 2, 2014

Members Only! JavaScript Private Chat API w/ Access Control

Good News! We’ve launched an all new Chat Resource Center. We recommend checking out our new Chat Resource Center, which includes overviews, tutorials, and design patterns for building and deploying mobile and web chat. Take me to the Chat Resource Center → We’ve now built out a pretty solid...
Michael Carroll
Michael Carroll
Creating Private Chat Requests with Popup Alerts
GamingAug 27, 2014

Creating Private Chat Requests with Popup Alerts

Good News! We’ve launched an all new Chat Resource Center. We recommend checking out our new Chat Resource Center, which includes overviews, tutorials, and design patterns for building and deploying mobile and web chat. Take me to the Chat Resource Center → Building on our previous spawning private...
Michael Carroll
Michael Carroll
Enabling Users to Create Private Chat via Private Channels
GamingAug 20, 2014

Enabling Users to Create Private Chat via Private Channels

In this blog post, we’ll show you how to enable users to create private chat rooms with other users using private channels.

Michael Carroll
Michael Carroll
Create Chatrooms and Multiple Channels On Demand Tutorial
GamingAug 13, 2014

Create Chatrooms and Multiple Channels On Demand Tutorial

In this tutorial, we’ll talk about how to create new channels to spawn chatrooms on demand for user-to-user private chat and spawning new game servers.

Michael Carroll
Michael Carroll
Matchmaking Algorithm: Enabling Player Challenges
GamingAug 7, 2014

Matchmaking Algorithm: Enabling Player Challenges

We’ve updated our SDKs, and this code is now deprecated. Good news is we’ve written a comprehensive guide to building a multiplayer game. Check it out! Let’s chat about multiplayer matchmaking algorithms. In this blog post, we’ll cover how to enable multiplayer users to challenge...
Michael Carroll
Michael Carroll
Matchmaking Algorithm: Skill-based Matchmaking
GamingJul 31, 2014

Matchmaking Algorithm: Skill-based Matchmaking

In this blog post, we’ll walk you through how to build skill based matchmaking, matching users with one another based on skill.

Michael Carroll
Michael Carroll
Matchmaking Algorithm: Random Matchmaking
GamingJul 24, 2014

Matchmaking Algorithm: Random Matchmaking

In this blog post, we’ll walk you through how to build random matchmaking for multiplayer games to connect two users

Michael Carroll
Michael Carroll
Node to Node Communication for Online Game Server Hosting
GamingJul 24, 2014

Node to Node Communication for Online Game Server Hosting

NodeCraft Hosting uses PubNub for node to node communication for online game server hosting and to power their interactive control console.

Developer Relations Team
Developer Relations Team