Latest Feature Releases

Introducing Objects API (Beta)
The act of building realtime applications has changed over the years. Or better: nowadays, developers are expecting more out of their realtime platforms. Sure, messaging is important but so is the application data scaffolding. If you're building chat, you need chat rooms and users. If you're building realtime exercise events, you need spaces and users. And these data objects are long lived, not transitory in nature, which what the messaging data is, for the most part. To address this need to build more of the realtime application using PubNub, we're launching the Objects API.

In Beta, but with robust features, this API is what a developer needs to create the data scaffolding for their applications. No longer do you have to spin up a separate database in order to manage the chat rooms or live events and the users participating in those things, whether on-line or not. Store long lived metadata with each of the objects - we call them Spaces and Users - so you can fully customize the application data to your needs. Click here to learn more about this new API.

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Introducing PubNub Signals

Typing, typing, all the time? Or thinking about your place in the world constantly, from a lat/long perspective? Trying to send that data through PubNub and finding it a bit too expensive? Well, guess what? We have heard the need and are responding! With the introduction of PubNub Signals, customers can send and receive this type of data - think small bits of information necessary to drive a process or an app, e.g. show whether or not someone is typing - at far cheaper costs than a normal PubNub publish and subscribe. Click

New Swift SDK
Learn, grow, evolve. Get better! That's our focus at PubNub and we see this in action each and every day. And with our Swift SDK - maybe Swift? - we've learned a whole bunch of the past couple of years. First, people don't want a thin wrapper around Objective C! They want to code in Swift. They want to think Swift. They don't want to think Objective C or feel like they're interacting with code that is meant for another language. Second, well, I think the first lesson was enough. So we're happy to announce the availability of our new Swift SDK. And when we say "Swift", we mean it!

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