Michael Carroll
Gaming
Aug 7, 2014Matchmaking Algorithm: Challenging Other Players
This multiplayer matchmaking algorithm tutorial walks you through how to allow users in a multiplayer game to challenge other players in the game.
Michael Carroll
Chat
Aug 6, 2014AngularJS Encryption and Three Way Binding Tutorial
This blog post is a tutorial on how to AngularJS encryption and three way binding for data streaming
Michael Carroll
Aug 4, 2014
GoInstant-to-PubNub Conceptual Translation Guide
A general overview of how GoInstant features translate to the PubNub Data Stream Network, including GoInstant to PubNub code migration.
Michael Carroll
Chat
Aug 4, 2014Building a Chatroom UI for Self-Destructing Chat
This blog post walks you through building a chatroom UI for self-destructing chat. However, the UI can be applied to any chatroom as well.
Michael Carroll
Chat
Aug 3, 2014Migrating Your Chat Widget from GoInstant to PubNub
This tutorial walks you through how to migrate your chat application from GoInstant to PubNub.
Michael Carroll
Gaming
Jul 31, 2014Matchmaking Algorithm: Skill-based Matchmaking
This multiplayer matchmaking algorithm tutorial walks you through how to match up different players based on skill, or any other predetermined state.
Michael Carroll
Chat
Jul 30, 2014How to Send a Self-Destructing Message
This tutorial walks you through how to send a TLS encrypted, self-destructing message in a chatroom.
Michael Carroll
Chat
Jul 29, 2014Create Encrypted Chat Messages Tutorial
This blog post walks you through sending encrypted chat messages, and overall shows you how to build a self destructing chatroom app.
Michael Carroll
IoT
Jul 25, 2014ARM-powered Wireless Platform Opens Doors for IoT
Flutter Wireless is an ARM-powered wireless Arduino with 1000m+ range and 256-bit AES hardware encryption that opens the doors for IoT connectivity.