How to

Gaming

How to Add Real-time Chat to Your Unity Game

Learn how to add real-time chat to your Unity video game with PubNub. Understand how to set up different channel patterns, send/receive messages, and then enhance/secure your in-game chat with advanced features.
Chat

How to Summarize Missed Chat Messages with ChatGPT

This how-to focuses on an innovative method to optimize user interaction within your chat applications, employing OpenAI's sophisticated language model, ChatGPT, to summarize chat messages.
Chat

Test Cases for Chat Application

As software becomes more easily accessible than ever before, you need to ensure your chat application can successfully handle and support typical user behavior, as well as unintentional, odd, or even malicious behavior that can cause issues for your app.
IoT

How to Implement IoT Predictive Maintenance

Why are IoT and Predictive Maintenance a Big Deal?
Chat

Building Chat: Dealing with timestamps

Follow this how-to to understand how to deal with and format timestamps for PubNub Chat applications.
Gaming

How to Develop a Scoring System for a Game

Read our complete guide on developing a scoring system for a game. In this guide, you’ll learn to build a scoring system to make your game interactive and social.
Collaboration

Build Collaborative Applications

Follow this how-to and learn how you can build and power your real-time collaborative applications with PubNub.
Chat

How to Build a Telemedicine App

Read our complete guide on making your own telemedicine app. In this guide, you’ll learn about telemedicine, HIPPA, PHI, and solutions for building.
Virtual Events

How to Build Chat for Virtual Events

Virtual events need chat to keep users engaged, but it's often a challenge to build a chat solution that works at scale and can handle the network load surges that occur during popular events. As a developer, you need to select a robust backend API provider capable of transmitting and receiving the high volume of messages that your viewers and participants generate.