Blog

Learn about new PubNub releases, industry trends, and app development tips.
Guides
Aug 31, 2023

Real-Time Messaging API Basics

Check how real-time messaging API powers instant, low-latency communication for chat, IoT, gaming, and live updates—fast, reliable, and scalable!
Developer Relations Team
Developer Relations Team
Guides
Aug 31, 2023

How to Build a Virtual Events Platform

Looking to build custom features into your virtual event app? Learn how you can create a fully-featured virtual events platform.
Developer Relations Team
Developer Relations Team
Guides
Aug 17, 2023

What are WebSockets, and how do Websockets work?

This blog post gives an overview of WebSockets, the pros and cons, and talks about what kind of applications you can build with WebSockets.
Michael Carroll
Michael Carroll
Guides
Aug 2, 2023

What is User Presence? And Why is it Important?

User presence is an important feature to include when building an engaging, real-time virtual experience.
Developer Relations Team
Developer Relations Team
Guides
Jul 31, 2023

Simple Notification Service (SNS) Guide

SNS is a fully managed messaging service that enables developers to send notifications to various endpoints or distributed systems
Developer Relations Team
Developer Relations Team
Guides
Jun 19, 2023

Event-Driven Architecture Fundamentals

Download our guide to learn the fundamentals of EDA & considerations to keep in mind during the development process for quicker deployment.
Michael Carroll
Michael Carroll
Guides
Jun 5, 2023

WebSocket Client Guide for Beginners

This guide features WebSocket client implementations for some of the most popular client-side languages.
Darryn Campbell
Darryn Campbell
Guides
Apr 19, 2023

What is a Map API/Mapping API and How is it Used?

A map API allows developers to build location-based apps and features including: geocoding, reverse geocoding, geolocation, directions and navigation.
Developer Relations Team
Developer Relations Team
Guides
Apr 19, 2023

What is Fan-Out Software? An Overview

Fan-out is a messaging pattern where messages are broadcast in a one-to-many arrangement. A basic example of this pattern can be seen in Pub/Sub.
Developer Relations Team
Developer Relations Team