Articles about multiplayer game development, from player state sync to social features like chat.
How to create your own Magic Leap multiplayer game using Unity and PubNub.
How to use gestures to control – turn on/off or change the color – of an internet-connected LED with Magic Leap and PubNub.
An ARKit-focused interview and code walkthrough on building multiplayer experiences with Apple ARKit and World Mapping.
A getting started guide for building real-time, multi-user experiences for Magic Leap using Unity Game Engine and PubNub.
How to create your own mutliplayer race game with PubNub and the Go programming language.
How to run A/B testing for your multiplayer game to identify how players are performing on different types of levels.
How to create a multiplayer VR bowling game for Google Cardboard with A-Frame, WebVR, Glitch, and PubNub.
How to build your own HQ trivia app for Android with Functions. Deploy a live, real-time multi-user quiz app for any number of players.
With that, we want to showcase the Unity SDK with PubNub. Data synchronization, which ensures that two or more clients are synced, is essential for multiplayer games specifically.