Michael Carroll

We make it easy for developers and product teams to incorporate real-time data streams into applications and focus on innovation, not infrastructure.

D3js Tutorial: Building Real-time Data Visualization Graphs
BuildJan 7, 2014

D3js Tutorial: Building Real-time Data Visualization Graphs

Build real-time, live updating graphs with PubNub and D3.js. Working demo and all the code you need.

Michael Carroll
Michael Carroll
Real-time AngularJS SDK with AngularJS Chat Example
ChatDec 18, 2013

Real-time AngularJS SDK with AngularJS Chat Example

We’re excited to announce our brand new AngularJS SDK! Check out the full library, or see it in action with our working AngularJS demo.

Michael Carroll
Michael Carroll
Building WebRTC Video Calling With PubNub
ChatNov 20, 2013

Building WebRTC Video Calling With PubNub

Learn to build a JavaScript Skype-like video chat application on WebRTC. Full demo and tutorial:

Michael Carroll
Michael Carroll
Secure Chat Using Access Manager
ChatOct 24, 2013

Secure Chat Using Access Manager

How to build a secure chat application using Access Manager for fine grain, serverless control over chat users.

Michael Carroll
Michael Carroll
How to Develop the Best C# Game Server (iOS Poker pt. 2)
GamingOct 9, 2013

How to Develop the Best C# Game Server (iOS Poker pt. 2)

Here is PubNub’s guide on how to build a C# game server to manage the game state of multiplayer games.

Michael Carroll
Michael Carroll
Building an iOS Client Side Game with Objective-C
GamingOct 9, 2013

Building an iOS Client Side Game with Objective-C

We’ve updated our SDKs, and this code is now deprecated. Good news is we’ve written a comprehensive guide to building a multiplayer game. Check it out! This is part one of our two part series on developing an app with a client-server model. You can read the series overview here, or hop on...
Michael Carroll
Michael Carroll
Developing an App With a Client-Server Model
GamingOct 9, 2013

Developing an App With a Client-Server Model

We’ve updated our SDKs, and this code is now deprecated. Good news is we’ve written a comprehensive guide to building a multiplayer game. Check it out! This two part series on building an iOS app with a client-server model was developed by our two summer interns, Taylor Kimmett and Ajan Jayant....
Michael Carroll
Michael Carroll
Extend RabbitMQ Into Mobile and Web Using PubNub
BuildSep 10, 2013

Extend RabbitMQ Into Mobile and Web Using PubNub

RabbitMQ is an open-source implementation of the Advanced Message Queuing Protocol (AMQP) standard and is one of the most widely used middleware platforms. Traditionally, RabbitMQ has been used for server to server communication as a way to add resiliency and controls to message delivery. But with the...
Michael Carroll
Michael Carroll
Make Backbone Real-Time With PubNub
BuildAug 28, 2013

Make Backbone Real-Time With PubNub

Our integration allows developers to create a Backbone model or collection and have them synchronize with every other client instance of those models or collections in real time.

Michael Carroll
Michael Carroll