Blogs

Learn about new PubNub releases, industry trends, and app development tips.

Content Commander Wordpress Plugin for Live Blogging
Apr 26, 2012

Content Commander Wordpress Plugin for Live Blogging

In the music world, the hippest of hip music is usually first discovered and promoted by bloggers.
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Michael Carroll
PubNub to Apply TimeToken Enhancement
NewsApr 22, 2012

PubNub to Apply TimeToken Enhancement

PubNub is applying a TimeToken enhancement to our web-messaging infrastructure.
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Stephen Blum
HTML5 Mobile Chat Easily with jQuery | PubNub
Mar 14, 2012

HTML5 Mobile Chat Easily with jQuery | PubNub

This source code and tutorial walks you through how to build a simple HTML5 mobile chat application with jQuery.
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Michael Carroll
StackHack: Massively Multiplayer WebGL Game
GamingFeb 1, 2012

StackHack: Massively Multiplayer WebGL Game

Using WebGL and PubNub to build a massively multiplayer Minecraft-like WebGL game
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Michael Carroll
Corona SDK Multiplayer Networking API-Mobile Games
GamingNov 12, 2011

Corona SDK Multiplayer Networking API-Mobile Games

Explore how to build a Cordova and PubNub powered multipleayer game using real-time API's
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Stephen Blum
Tutorial: How To Build HTML5 Multiplayer Game Foundation
GamingNov 12, 2011

Tutorial: How To Build HTML5 Multiplayer Game Foundation

We'll show you how to build a HTML5 multiplayer game foundation for creating your own HTML5 games and applications with real-time data streaming.
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Stephen Blum
Your Style Sheet in Real time
Jul 9, 2011

Your Style Sheet in Real time

You have always wanted to send CSS updates to your website or HTML5 mobile app in real time. How do you do this?
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Stephen Blum
Real-time Multi touch with PubNub | PubNub
May 11, 2011

Real-time Multi touch with PubNub | PubNub

This tutorial shows you how to build real-time multi touch, enabling you to build multi touch synced across multiple devices.
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Stephen Blum
Build Real-time Chat Apps in 10 Lines of Code
ChatMar 19, 2011

Build Real-time Chat Apps in 10 Lines of Code

How to build real-time chat apps in 10 lines of JavaScript with user detection and efficient messaging.
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Stephen Blum