Publish/Subscribe API for PubNub Windows C++ SDK

Publish

The publish() function is used to send a message to all subscribers of a channel. To publish a message you must first specify a valid publish_key at initialization. A successfully published message is replicated across the PubNub Real-Time Network and sent simultaneously to all subscribed clients on a channel.

Messages in transit can be secured from potential eavesdroppers with SSL/TLS by setting ssl to true during initialization.

Publish Anytime

It's not required to be subscribed to a channel in order to publish to that channel.

Message Data

The message argument can contain any JSON serializable data, including: Objects, Arrays, Ints and Strings. data should not contain special Windows C++ classes or functions as these will not serialize. String content can include any single-byte or multi-byte UTF-8 character.

JSON serialize

JSON serialize! It is important to note that you should JSON serialize when sending signals/messages via PUBNUB.

Message Size

The maximum number of characters per message is 32 KiB by default. The maximum message size is based on the final escaped character count, including the channel name. An ideal message size is under 1800 bytes which allows a message to be compressed and sent using single IP datagram (1.5 KiB) providing optimal network performance.

If the message you publish exceeds the configured size, you will receive the following message:

Message Too Large Error

["PUBLISHED",[0,"Message Too Large","13524237335750949"]]

For further details please check: https://support.pubnub.com/hc/en-us/articles/360051495932-Calculating-Message-Payload-Size-Before-Publish

Message Publish Rate

Messages can be published as fast as bandwidth conditions will allow. There is a soft limit based on max throughput since messages will be discarded if the subscriber can't keep pace with the publisher.

For example, if 200 messages are published simultaneously before a subscriber has had a chance to receive any messages, the subscriber may not receive the first 100 messages because the message queue has a limit of only 100 messages stored in memory.

Publishing to Multiple Channels

It is not possible to publish a message to multiple channels simultaneously. The message must be published to one channel at a time.

Publishing Messages Reliably

There are some best practices to ensure messages are delivered when publishing to a channel:

  • Publish to any given channel in a serial manner (not concurrently).
  • Check that the return code is success (e.g. [1,"Sent","136074940..."])
  • Publish the next message only after receiving a success return code.
  • If a failure code is returned ([0,"blah","<timetoken>"]), retry the publish.
  • Avoid exceeding the in-memory queue's capacity of 100 messages. An overflow situation (aka missed messages) can occur if slow subscribers fail to keep up with the publish pace in a given period of time.
  • Throttle publish bursts in accordance with your app's latency needs e.g. Publish no faster than 5 msgs per second to any one channel.

Method(s)

To Publish a message you can use the following method(s) in the Windows C++ SDK:

publish (std::string const &channel, std::string const &message)
ParameterTypeRequiredDescription
channelstd::string const &YesSpecifies channel name to publish messages to.
messagestd::string const &YesThe message.
publishv2 (std::string const &channel, std::string const &message, pubv2_opt options)
ParameterTypeRequiredDescription
channelstd::string const &YesSpecifies channel name to publish messages to.
messagestd::string const &YesThe message to publish.
optionspubnub::pubv2_optYesOptions for Publish v2. These are designed to be used as bit-masks, for which purpose there are overloaded & and `

Basic Usage

Publish a message to a channel

// Sync
void publish(pubnub::context &pn) {
enum pubnub_res res;

res = pn.publish("my_channel", "\"Hello from the PubNub C++ SDK!\"").await();

if (PNR_OK == res) {
std::cout << pn.last_publish_result() << std::endl;
} else {
std::cout << "Publish request failed" << std::endl;
}
}

// Lambdas
void publish(pubnub::context &pn) {
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Subscribe to the channel

Before running the above publish example, either using the Debug Console or in a separate script running in a separate terminal window, subscribe to the same channel that is being published to.

Rest Response from Server

The function returns the following formatted response:

[1, "Sent", "13769558699541401"]

Other Examples

Publish a JSON serialized message

// Sync
void publish(pubnub::context &pn) {
enum pubnub_res res;

res = pn.publish("my_channel", "{\"msg\": \"Hello from the PubNub C++ SDK!\"}").await();

if (PNR_OK == res) {
std::cout << pn.last_publish_result() << std::endl;
} else {
std::cout << "Publish request failed" << std::endl;
}
}

// Lambdas
void publish(pubnub::context &pn) {
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Publish with cipher key

res = pubnub_publish_encrypted(pbp, chan, "\"Hello world from crypto sync!\"", cipher_key);
if (res != PNR_STARTED) {
printf("pubnub_publish() returned unexpected: %d\n", res);
pubnub_free(pbp);
return -1;
}

Publish with cipher key using pubnub_publish_ex

Using this method you can reuse the cipherKey from the options.

struct pubnub_publish_options opt = pubnub_publish_defopts();
opt.cipher_key = my_cipher_key;
pbresult = pubnub_publish_ex(pn, "my_channel", "42", opt);

Signal

Sends a signal @p message on the @p channel via chosen @p method (GET by default).

By default, signals are limited to a message payload size of 64 bytes. This limit applies only to the payload, and not to the URI or headers. If you require a larger payload size, please contact support.

Method(s)

Declaration

futres signal(std::string const& channel, std::string const& message)

Parameters

ParameterTypeRequiredDescription
channelstd::stringYesChannel to send a signal to.
messagestd::stringYesMessage to send (signal), in JSON format.

Basic Usage

Signal a message to a channel

futres fr = pb.signal("my_channel", "\"singalling\"");

Returns

TypeValueDescription
pubnub::futresUse to get the outcome of the transaction, in the same way as all other transactions

Subscribe

This function causes the client to create an open TCP socket to the PubNub Real-Time Network and begin listening for messages on a specified channel. To subscribe to a channel the client must send the appropriate subscribe_key at initialization. By default a newly subscribed client will only receive messages published to the channel after the subscribe() call completes.

Context usage

Typically, you will want two separate contexts for publish and subscribe anyway. If you are changing the set of channels you subscribe to, you should first call leave() on the old set.

The subscribe() interface is essentially a transaction to start listening on the channel for arrival of next message. This has to be followed by a call to the method get() or get_all( ) to retrieve the actual message, once the subscribe transaction completes successfully. This needs to be performed every time it is desired to retrieve a message from the channel.

Unsubscribing from all channels

Unsubscribing from all channels, and then subscribing to a new channel Y is not the same as subscribing to channel Y and then unsubscribing from the previously-subscribed channel(s). Unsubscribing from all channels resets the last-received timetoken and thus, there could be some gaps in the subscription that may lead to message loss.

Method(s)

To Subscribe to a channel you can use the following method(s) in the Windows C++ SDK:

subscribe (std::string const &channel, std::string const &channel_group="")
ParameterTypeRequiredDescription
channelsstd::string const &YesSpecifies channel to which to subscribe
channel_groupstd::string const &YesSpecifies channel_group to which to subscribe
subscribe (std::vector<std::string> const &channel, std::vector< std::string > const &channel_group)
ParameterTypeRequiredDescription
channelstd::vector<std::string> const &YesSpecifies channel(s) to which to subscribe
channel_groupstd::vector<std::string> const &YesSpecifies channel_groups to which to subscribe

Basic Usage

Subscribe to a channel:

// Sync
void subscribe(pubnub::context &pn) {
enum pubnub_res res;

for (;;) {
res = pn.subscribe("my_channel").await();

if (PNR_OK == res) {
std::vector<std::string> msg = pn.get_all();

for (std::vector<std::string>::iterator it = msg.begin(); it != msg.end(); ++it) {
std::cout << *it << std::endl;
}
} else {
std::cout << "Request failed" << std::endl;
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Rest Response from Server

The output below demonstrates the response format to a successful call:

[[], "Time Token"]

Other Examples

Subscribing to multiple channels

It's possible to subscribe to more than one channel using the Multiplexing feature. The example shows how to do that using an array to specify the channel names.

Alternative subscription methods

You can also use Wildcard Subscribe and Channel Groups to subscribe to multiple channels at a time. To use these features, the Stream Controller add-on must be enabled on your keyset in the Admin Portal.

//Sync
enum pubnub_res res;
res = pn.subscribe("my_channel1,my_channel2").await();

//Lambdas
enum pubnub_res res;
pn.subscribe("my_channel1,my_channel2").then(...);

//Functions
enum pubnub_res res;
pn.subscribe("my_channel1,my_channel2").then(on_connect);

Subscribing to a Presence channel

Requires Presence add-on

This method requires that the Presence add-on is enabled for your key in the Admin Portal. Read the support page on enabling add-on features on your keys.

For any given channel there is an associated Presence channel. You can subscribe directly to the channel by appending -pnpres to the channel name. For example the channel named my_channel would have the presence channel named my_channel-pnpres.

// Sync
void presence(pubnub::context &pn) {
enum pubnub_res res;
bool done = false;

while (!done) {
res = pn.subscribe("my_channel-pnpres").await();

if (PNR_OK == res) {
std::vector<std::string> msg = pn.get_all();

for (std::vector<std::string>::iterator it = msg.begin(); it != msg.end(); ++it) {
std::cout << *it << std::endl;
}

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Sample Responses

Join Event

{
"action": "join",
"timestamp": 1345546797,
"uuid": "175c2c67-b2a9-470d-8f4b-1db94f90e39e",
"occupancy": 2
}

Leave Event

{
"action" : "leave",
"timestamp" : 1345549797,
"uuid" : "175c2c67-b2a9-470d-8f4b-1db94f90e39e",
"occupancy" : 1
}

Timeout Event

{
"action": "timeout",
"timestamp": 1345549797,
"uuid": "76c2c571-9a2b-d074-b4f8-e93e09f49bd",
"occupancy": 0
}

Custom Presence Event (State Change)

{
"action": "state-change",
"uuid": "76c2c571-9a2b-d074-b4f8-e93e09f49bd",
"timestamp": 1345549797,
"data": {
"isTyping": true
}
}

Interval Event

{
"action":"interval",
"timestamp":1474396578,
"occupancy":2
}

When a channel is in interval mode with presence_deltas pnconfig flag enabled, the interval message may also include the following fields which contain an array of changed UUIDs since the last interval message.

  • joined
  • left
  • timedout

For example, this interval message indicates there were 2 new UUIDs that joined and 1 timed out UUID since the last interval:

{
"action" : "interval",
"occupancy" : <# users in channel>,
"timestamp" : <unix timestamp>,
"joined" : ["uuid2", "uuid3"],
"timedout" : ["uuid1"]
}

If the full interval message is greater than 30KB (since the max publish payload is ∼32KB), none of the extra fields will be present. Instead there will be a here_now_refresh boolean field set to true. This indicates to the user that they should do a hereNow request to get the complete list of users present in the channel.

{
"action" : "interval",
"occupancy" : <# users in channel>,
"timestamp" : <unix timestamp>,
"here_now_refresh" : true
}

Subscribe to a channel group

Requires Stream Controller add-on

This method requires that the Stream Controller add-on is enabled for your key in the Admin Portal. Read the support page on enabling add-on features on your keys.

//Sync
static void subscribe_to_group(pubnub::context &pn) {
enum pubnub_res res;

for (;;) {
try {
res = pn.subscribe("", channel_group).await();

if (PNR_OK == res) {
std::vector<std::string> msg = pn.get_all();

for (std::vector<std::string>::iterator it = msg.begin(); it != msg.end(); ++it) {
std::cout << *it << std::endl;
}

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Subscribe to the presence channel of a channel group

note
Requires Stream Controller and Presence add-ons

This method requires both the Stream Controller and Presence add-ons are enabled for your key in the Admin Portal. Read the support page on enabling add-on features on your keys.

//Sync
static void presence_of_group(pubnub::context &pn) {
enum pubnub_res res;

for (;;) {
try {
res = pn.subscribe("", channel_group + "-pnpres").await();

if (PNR_OK == res) {
std::vector<std::string> msg = pn.get_all();

for (std::vector<std::string>::iterator it = msg.begin(); it != msg.end(); ++it) {
std::cout << *it << std::endl;
}

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Using cipherKey with subscribe

For subscribe, you don't use the cipher key at subscribe, but, when you get the received messages after the subscribe transaction has finished:

char msg[MAX_MSG_LEN];
pbresult = pubnub_get_decrypted(pn, my_cipher_key, s, sizeof s);
if (PNR_OK == pbresult) {
/* Use the message in `msg` */
}

or, for a different usability/safety trade-off:

pubnub_bymebl_t msg = pubnub_get_decrypted_alloc(pn, my_cipher_key);
if (msg.ptr != NULL) {
/* use the message in `msg.ptr` */
free(msg.ptr);
}

Subscribe v2

Subscribe v2 Options structure

Starts a subscribe V2 transaction on the channel (or channels) @p channel, with options @p opt.

Method(s)

Declaration

futres subscribe_v2(std::string const& channel, subscribe_v2_options opt); futres subscribe_v2(std::vector<std::string> const& channels, subscribe_v2_options opt);

Members

ParameterTypeRequiredDescription
channelstd::stringYesChannel to start a subscribe V2 on.
channelsstd::vector<std::string>YesVector of channels to start a subscribe V2 on.
optsubscribe_v2_optionsYesOptions of the subscribe V2 to start (channel group, heartbeat, filter...).

Basic usage

futres fr = pb.subscribe_v2("my_channel", subscribe_v2_options());

Subscribe to a channel group example

futres fr = pb.subscribe_v2("", subscribe_v2_options().channel_group("my_group"));

Returns

TypeValueDescription
pubnub::futresUsed to get the outcome of the transaction, like for any other transaction.

Get V2 message

Returns the next v2 message from the context. If there are none left, returns an empty message structure (checked through v2_mesage::is_empty())

Method(s)

Declaration

v2_message get_v2() const;

Parameter

none

Basic Usage

auto v2_msg = pb.get_v2();
if (v2_msg.is_empty()) {
std::cout << "No more messages in the context\n";
}
else {
std::cout << "Received message on channel:" << v2_msg.channel()
<< "\n match (or group): " << v2_msg.match_or_group()
<< "\n payload: " << v2_msg.payload() << "\n";
}

Get all V2 messages

Returns a vector of all v2 messages from the context. If none are left, returned vector will be empty.

Method(s)

Declaration

std::vector<v2_message> get_all_v2() const;

Parameter

none

Basic Usage

for (auto v2_msg: pb.get_all_v2()) {
std::cout << "Received message on channel:" << v2_msg.channel()
<< "\n match (or group): " << v2_msg.match_or_group()
<< "\n payload: " << v2_msg.payload() << "\n";
}

Subscribe V2 options class

A wrapper class for subscribe_v2 options structure, enabling a nicer usage. Something like:

Method(s)

Declaration

pn.subscribe(chan, subscribe_v2_options().heartbeat(412));

Parameter

MemberParametersReturnDescription
Default constructorInitializes options to their defaults
channel_or_groupstd::string const& chgroup*thisSets channel group option. It's copied into this object, so the user need not keep chgroup alive any further more.
std::vector<std::string> const& chgroup*thisHelper method to set channel group via a vector of channel groups
heartbeatunsigned hb_interval*thisSets the heartbeat interval
filter_exprstd::string const* filter_expr*thisSets the filter expression to use (expression is Javascript-like). It's copied into this object, so the user need not keep filter_expr alive any further more
data(none)pubnub_subscribe_v2_optionsReturns the value of the wrapped subscribe v2 options structure

Message V2 class

A wrapper class for pubnub_v2_message structure, enabling a nicer usage, creating std::strings from character buffers and providing some helper functions, such as is_empty().

MemberParametersReturnDescription
Default constructorInitializes all message elements to zeroes (empty).
constructorpubnub_v2_message message_v2*thisInitializes the wrapped message to the given message_v2
tt(none)std::stringThe timetoken of the message
region(none)intThe region of the message
flags(none)intThe flags of the message
channel(none)std::stringThe matched channel or group
payload(none)std::stringThe payload of the message
metadata(none)pubnub_message_typeThe type of the message (published, signal)
is_empty(none)boolReturns whether the message is empty (there is no message actually, this object is a placeholder). Message is considered empty if there is no timetoken info(whose existence is obligatory for any valid v2 message). This does not mean that the payload of the message is empty, as it cannot be, it has to be in JSON format.

Unsubscribe

To unsubscribe, you need to cancel a subscribe transaction.

  • If you configured SDK to be thread-safe, you can cancel at any time, but, the cancelling may actually fail - i.e., your thread may wait for another thread to finish working with the context, and by the time your cancel request gets processed, the transaction may finish.
  • If you configured SDK to not be thread-safe, the only safe way to do it is to use the sync interface and:
  1. Set the context to use non-blocking I/O.
  2. Wait for the outcome in a loop, checking for pubnub_last_result() - rather than calling pubnub_await().
  3. If a condition occurs that prompts you to unsubscribe, call cancel().
  4. Wait for the cancellation to finish (here you can call pubnub_await(), unless you want to do other stuff while you wait).
Unsubscribing from all channels

Unsubscribing from all channels, and then subscribing to a new channel Y is not the same as subscribing to channel Y and then unsubscribing from the previously-subscribed channel(s). Unsubscribing from all channels resets the last-received timetoken and thus, there could be some gaps in the subscription that may lead to message loss.

Method(s)

To Unsubscribe from a channel you can use the following method(s) in the Windows C++ SDK:

  1. Go to PubNub Leave Method.

Basic Usage

Unsubscribe from a channel:

auto futr = ctx.subscribe( "my_channel");
/* If we don't set non-blocking I/O, we can't get out of a blocked read */
ctx.set_blocking_io(pubnub::blocking);
/* Can't use await() here, it will block */
auto pbresult = PNR_STARTED;
while (PNR_STARTED == pbresult) {
pbresult = futr.last_result();
/* Somehow decide we want to quit / unsubscribe */
if (should_stop()) {
ctx.cancel();
/* If we don't have anything else to do, it's OK to await now,
* but you could again have a loop "against" pubnub_last_result()
*/
pbresult = futr.await();
break;
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Rest Response from Server

The output below demonstrates the response to a successful call:

{
"action" : "leave"
}
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