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Restore messages

Requires Message Persistence

Enable Message Persistence and Enable Delete-From-History in the Admin Portal.

Restore() recovers soft deleted messages and their attached files. Hard deleted messages cannot be restored.

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Usage in Blueprints and C++


Method signature

Output

TypeDescription
UPubnubMessage*
Object returning the restored Message object.

Sample code

Restore a previously soft deleted message with the 16200000000000001 timetoken.

1#include "Kismet/GameplayStatics.h"
2#include "PubnubChatSubsystem.h"
3
4UGameInstance* GameInstance = UGameplayStatics::GetGameInstance(this);
5UPubnubChatSubsystem* PubnubChatSubsystem = GameInstance->GetSubsystem<UPubnubChatSubsystem>();
6
7UPubnubChat* Chat = PubnubChatSubsystem ->InitChat("demo", "demo", "my_user");
8
9UPubnubChannel* Channel = Chat->GetChannel("support");
10
11FString Timetoken = "16200000000000001";
12
13// Fetch the message
14UPubnubMessage* Message = Channel->GetMessage(Timetoken);
15
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