Configuration API for PubNub Arduino SDK

Arduino complete API reference for building real-time applications on PubNub, including basic usage and sample code.

Initialization

This function is used for initializing the PubNub Client API context. This function must be called before attempting to utilize any API functionality in order to establish account level credentials such as publish_key and subscribe_key.

Note

To initialize the PubNub library, use the begin() method in your setup() function in your sketch.

Method(s)

To Initialize PubNub you can use the following method(s) in the Arduino SDK:

bool begin(const char *publish_key, const char *subscribe_key, const char *origin = "ps.pndsn.com");
ParameterTypeRequiredDescription
publish_keyconst char*YesThe string of the publish key to use.
subscribe_keyconst char*YesThe string of the subscribe key to use.
originconst char*OptionalThe host name of the PubNub origin to use.
Defaults to ps.pndsn.com.

Basic Usage

Note

Always set the UUID to uniquely identify the user or device that connects to PubNub. This UUID should be persisted, and should remain unchanged for the lifetime of the user or the device. If you don't set the UUID, you won't be able to connect to PubNub.

Pubnub.begin("demo", "demo");

Returns

TypeDescription
booltrue if initialization succeeded, false otherwise.

UUID

This function is used to set a user ID on the fly.

Method(s)

To set UUID you can use the following method(s) in Arduino SDK

Add Publisher UUID to Message Add Publisher UUID to Message

Note that this function only allows you to set the UUID. Arduino is a subscribe API v1 client and these clients don't implicitly send either the publisher's UUID or the publish timetoken.

If you want to include the publisher information in your message payload, you need to set the client UUID manually, and explicitly include it in your message payload. Refer to Sending publisher UUID for more information.

void set_uuid(const char *uuid);
ParameterTypeRequiredDescription
uuidconst char*YesThe UUID to use.
Set 0 to not use UUID.

Basic Usage

Note

Always set the UUID to uniquely identify the user or device that connects to PubNub. This UUID should be persisted, and should remain unchanged for the lifetime of the user or the device. If you don't set the UUID, you won't be able to connect to PubNub.

Pubnub.set_uuid("myUniqueUUID");

Returns

TypeDescription
voidNothing.

Sending Publisher UUID

To attach the publisher's UUID to the message, you need to store the UUID in a regular variable and then pass it inside the message payload.

char client_uuid[] = "myUniqueUUID";

PubNub_BASE_CLIENT *client = PubNub.publish("my_channel", "{\"msg\": \"hello\", \"publisher\": \"" + client_uuid + "\"}");
if (!client) {
client->stop();
}

Authentication Key

To set the auth key, use the set_auth() method in either your setup() or your loop() function in your sketch.

Property

To Set Authentication Key you can use the following method(s) in the Arduino SDK:

void set_auth(const char *auth);
ParameterTypeRequiredDescription
authconst char*YesThe auth key to use.
Set 0 to not use the auth key.

Basic Usage

Pubnub.set_auth("my_auth_key");

Returns

TypeDescription
voidNothing.
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