<?xml version="1.0" encoding="UTF-8"?>
            <rss version="2.0" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom">
            <channel>
                <title>PubNub Blog</title>
                <link>https://www.pubnub.com</link>
                <language>en-EN</language>
                <description>Learn about new PubNub releases, industry trends, and app development tips.</description>
                <atom:link href="https://www.pubnub.com/feed/blog/category/gaming/" rel="self" type="application/rss+xml" />
                <item>
            <title>How to Build a Real-time Matchmaking System with PubNub and Epic Online Services (EOS)</title>
            <link>https://www.pubnub.com/blog/matchmaking-system-with-pubnub-and-eos/</link>
            <description>How to build a real-time player matching system using PubNub and Epic Online Services (EOS). We’ll cover everything from queuing players, applying skill-based and latency constraints, to forming fair matches in multiplayer games. Whether you’re a game developer or just curious about how matchmaking works under the hood, this tutorial breaks it all down with real code and live examples.</description>
            <pubDate>Tue, 30 Sep 2025 19:00:00 GMT</pubDate>
            <guid isPermaLink="true">https://www.pubnub.com/blog/matchmaking-system-with-pubnub-and-eos/</guid>
            <author>Markus Kohler</author>
        </item><item>
            <title>Re-thinking matchmaking: Going beyond skill-based systems with EOS and PubNub</title>
            <link>https://www.pubnub.com/blog/re-thinking-matchmaking-beyond-skill-based-systems/</link>
            <description>Explore how Epic Online Services and PubNub Illuminate are transforming matchmaking by going beyond skill and latency&#8212;prioritizing social connections, player behavior, and real-time engagement to create more fun, memorable multiplayer experiences.</description>
            <pubDate>Tue, 30 Sep 2025 11:00:00 GMT</pubDate>
            <guid isPermaLink="true">https://www.pubnub.com/blog/re-thinking-matchmaking-beyond-skill-based-systems/</guid>
            <author>Markus Kohler</author>
        </item><item>
            <title>The Hidden Hurdles of Gamified Streaming: Scaling Challenges &amp; Solutions</title>
            <link>https://www.pubnub.com/blog/hurdles-gamefied-streaming-influence-streaming/</link>
            <description>The Hidden Hurdles of Gamified Streaming: Scaling Challenges &amp; Solutions</description>
            <pubDate>Wed, 05 Mar 2025 06:00:00 GMT</pubDate>
            <guid isPermaLink="true">https://www.pubnub.com/blog/hurdles-gamefied-streaming-influence-streaming/</guid>
            <author>Michelle Krasniak</author>
        </item><item>
            <title>The Gaming Industry’s Revenue-Boosting Influence on Streaming Platforms</title>
            <link>https://www.pubnub.com/blog/gamings-revenue-boosting-influence-streaming/</link>
            <description>Streaming platforms use gaming strategies like interactivity, personalization, and rewards to boost engagement, retention, and community-driven experiences while overcoming scalability challenges.</description>
            <pubDate>Wed, 12 Feb 2025 06:00:00 GMT</pubDate>
            <guid isPermaLink="true">https://www.pubnub.com/blog/gamings-revenue-boosting-influence-streaming/</guid>
            <author>Michelle Krasniak</author>
        </item><item>
            <title>Move Beyond Skill-Based Matchmaking With PubNub Illuminate</title>
            <link>https://www.pubnub.com/blog/building-effective-skill-based-matchmaking/</link>
            <description>Explore how matchmaking in multiplayer games evolves over time from Skill-Based Matchmaking (SBMM) to personalized matchmaking. Learn about balancing fairness and engagement, leveraging real-time data, and building adaptive systems with PubNub.</description>
            <pubDate>Mon, 27 Jan 2025 16:35:36 GMT</pubDate>
            <guid isPermaLink="true">https://www.pubnub.com/blog/building-effective-skill-based-matchmaking/</guid>
            <author>Markus Kohler</author>
        </item><item>
            <title>Skill Based Matchmaking with PubNub</title>
            <link>https://www.pubnub.com/how-to/skill-based-matchmaking-with-pubnub/</link>
            <description>Learn how to build a Skill Based Matchmaking (SBMM) dashboard using PubNub&#39;s ChatSDK, enabling real-time player matching.</description>
            <pubDate>Mon, 16 Dec 2024 16:35:36 GMT</pubDate>
            <guid isPermaLink="true">https://www.pubnub.com/how-to/skill-based-matchmaking-with-pubnub/</guid>
            <author>Developer Relations Team</author>
        </item><item>
            <title>Skill Based Matchmaking Explained</title>
            <link>https://www.pubnub.com/blog/skill-based-matchmaking-explained/</link>
            <description>Learn how Skill-Based Matchmaking (SBMM) powers fair and engaging online games.</description>
            <pubDate>Tue, 26 Nov 2024 19:02:00 GMT</pubDate>
            <guid isPermaLink="true">https://www.pubnub.com/blog/skill-based-matchmaking-explained/</guid>
            <author>Markus Kohler</author>
        </item><item>
            <title>How-to Add Real-Time Chat to Your Unreal Engine Game</title>
            <link>https://www.pubnub.com/how-to/add-real-time-chat-to-your-unreal-engine-game/</link>
            <description>Learn how to add Real-time Chat to your Unreal Engine Game with PubNub.</description>
            <pubDate>Mon, 16 Sep 2024 04:48:48 GMT</pubDate>
            <guid isPermaLink="true">https://www.pubnub.com/how-to/add-real-time-chat-to-your-unreal-engine-game/</guid>
            <author>Oliver Carson</author>
        </item><item>
            <title>How-to Add Translation and Moderation to Your UE Game</title>
            <link>https://www.pubnub.com/how-to/add-language-translation-and-abusive-language-filtering-to-your-unreal-engine-game/</link>
            <description>Learn how to add Language Translation and Abusive Language Filtering to your Unreal Engine Game with PubNub</description>
            <pubDate>Sun, 15 Sep 2024 04:34:27 GMT</pubDate>
            <guid isPermaLink="true">https://www.pubnub.com/how-to/add-language-translation-and-abusive-language-filtering-to-your-unreal-engine-game/</guid>
            <author>Oliver Carson</author>
        </item><item>
            <title>How-to Add Presence to Your Unreal Engine Game</title>
            <link>https://www.pubnub.com/how-to/add-presence-to-your-unreal-engine-game/</link>
            <description>Learn how to add Presence to your Unreal Engine Game to track the online and custom status of players.</description>
            <pubDate>Thu, 05 Sep 2024 14:00:03 GMT</pubDate>
            <guid isPermaLink="true">https://www.pubnub.com/how-to/add-presence-to-your-unreal-engine-game/</guid>
            <author>Oliver Carson</author>
        </item><item>
            <title>Comparing Popular Game Engines</title>
            <link>https://www.pubnub.com/blog/comparing-popular-game-engines/</link>
            <description>Explore what is a game engine, the factors to consider when selecting your game, and then five popular game engines.</description>
            <pubDate>Thu, 15 Aug 2024 22:00:00 GMT</pubDate>
            <guid isPermaLink="true">https://www.pubnub.com/blog/comparing-popular-game-engines/</guid>
            <author>Oliver Carson</author>
        </item><item>
            <title>5 Key Features to Implement in In-Game Chat Systems</title>
            <link>https://www.pubnub.com/blog/5-essential-features-for-in-game-chat-players-will-love/</link>
            <description>Elevate your in-game chat experience with PubNub: Build real-time, engaging chat systems with features like reactions, typing indicators, and read receipts</description>
            <pubDate>Thu, 15 Aug 2024 06:00:00 GMT</pubDate>
            <guid isPermaLink="true">https://www.pubnub.com/blog/5-essential-features-for-in-game-chat-players-will-love/</guid>
            <author>Oliver Carson</author>
        </item><item>
            <title>PubNub’s New Unreal Engine and Gaming Chat SDKs</title>
            <link>https://www.pubnub.com/blog/announcing-pubnubs-unreal-engine-and-gaming-chat-sdks/</link>
            <description>The Unreal, Unreal Chat, and Unity Chat SDKs make it easier than ever to integrate social and interactive features into your games.</description>
            <pubDate>Wed, 14 Aug 2024 07:45:00 GMT</pubDate>
            <guid isPermaLink="true">https://www.pubnub.com/blog/announcing-pubnubs-unreal-engine-and-gaming-chat-sdks/</guid>
            <author>Oliver Carson</author>
        </item><item>
            <title>How to: Set up Illuminate for Your Game</title>
            <link>https://www.pubnub.com/how-to/set-up-illuminate-gaming/</link>
            <description>Learn how to improve the monetization and balancing for your game in real time with Illuminate</description>
            <pubDate>Wed, 15 May 2024 22:48:08 GMT</pubDate>
            <guid isPermaLink="true">https://www.pubnub.com/how-to/set-up-illuminate-gaming/</guid>
            <author>Oliver Carson</author>
        </item><item>
            <title>Generative AI Potential in Game Development</title>
            <link>https://www.pubnub.com/blog/generative-ai-potential-in-game-development/</link>
            <description>Generative AI can transform gaming, craft unique content, dynamic storytelling, enhancing testing procedures, and creating personalized experiences.</description>
            <pubDate>Mon, 18 Mar 2024 07:15:00 GMT</pubDate>
            <guid isPermaLink="true">https://www.pubnub.com/blog/generative-ai-potential-in-game-development/</guid>
            <author>Oliver Carson</author>
        </item><item>
            <title>Understanding User-Generated Content in Gaming</title>
            <link>https://www.pubnub.com/blog/understanding-user-generated-content-in-gaming/</link>
            <description>Empower your players with User-Generated Content (UGC) to boost creativity, build community, and extend your game&#39;s lifespan through custom content!</description>
            <pubDate>Tue, 12 Mar 2024 06:25:00 GMT</pubDate>
            <guid isPermaLink="true">https://www.pubnub.com/blog/understanding-user-generated-content-in-gaming/</guid>
            <author>Oliver Carson</author>
        </item><item>
            <title>Browser-based Multiplayer Tic Tac Toe Game in React</title>
            <link>https://www.pubnub.com/blog/browser-based-multiplayer-tic-tac-toe-game-in-react/</link>
            <description>Create a real-time multiplayer tic tac toe game in the browser with React and PubNub.</description>
            <pubDate>Mon, 11 Mar 2024 08:02:00 GMT</pubDate>
            <guid isPermaLink="true">https://www.pubnub.com/blog/browser-based-multiplayer-tic-tac-toe-game-in-react/</guid>
            <author>Darryn Campbell</author>
        </item><item>
            <title>Add Real-Time Features in Unreal Engine with PubNub</title>
            <link>https://www.pubnub.com/blog/add-real-time-features-in-unreal-engine-5-3-with-pubnub/</link>
            <description>Developers can now take advantage of PubNub&#39;s Unreal Engine Module to support real-time features in their applications.</description>
            <pubDate>Fri, 08 Mar 2024 07:43:00 GMT</pubDate>
            <guid isPermaLink="true">https://www.pubnub.com/blog/add-real-time-features-in-unreal-engine-5-3-with-pubnub/</guid>
            <author>Oliver Carson</author>
        </item><item>
            <title>Unveiling the Overhauled PubNub Unity SDK</title>
            <link>https://www.pubnub.com/blog/unveiling-the-overhauled-pubnub-unity-sdk/</link>
            <description>PubNub has overhauled the Unity SDK to enhance user-experience, simplify setup, boost reliability, and expedite prototyping.</description>
            <pubDate>Tue, 05 Mar 2024 00:32:31 GMT</pubDate>
            <guid isPermaLink="true">https://www.pubnub.com/blog/unveiling-the-overhauled-pubnub-unity-sdk/</guid>
            <author>Oliver Carson</author>
        </item><item>
            <title>The Growing Popularity of Hybrid-Casual Games</title>
            <link>https://www.pubnub.com/blog/the-growing-popularity-of-hybrid-casual-games/</link>
            <description>Explore the rise of hybrid-casual games, merging hyper-casual simplicity with casual game depth, and their impact on the evolving gaming industry.</description>
            <pubDate>Thu, 01 Feb 2024 23:00:00 GMT</pubDate>
            <guid isPermaLink="true">https://www.pubnub.com/blog/the-growing-popularity-of-hybrid-casual-games/</guid>
            <author>Oliver Carson</author>
        </item><item>
            <title>How to: Create Game Alerts</title>
            <link>https://www.pubnub.com/how-to/create-game-alerts/</link>
            <description>Read our complete guide to build game alerts. Read this and our other information when building game alerts and push notifications.</description>
            <pubDate>Thu, 25 Jan 2024 23:03:18 GMT</pubDate>
            <guid isPermaLink="true">https://www.pubnub.com/how-to/create-game-alerts/</guid>
            <author>Oliver Carson</author>
        </item><item>
            <title>The Difference between Gaming Servers &amp; Chat Servers</title>
            <link>https://www.pubnub.com/blog/difference-between-gaming-and-chat-servers/</link>
            <description>Segregate gaming servers from chat servers using advanced methodologies and recent technologies.</description>
            <pubDate>Wed, 17 Jan 2024 08:42:47 GMT</pubDate>
            <guid isPermaLink="true">https://www.pubnub.com/blog/difference-between-gaming-and-chat-servers/</guid>
            <author>Darryn Campbell</author>
        </item><item>
            <title>Add a Friend List to your Unity Game with PubNub</title>
            <link>https://www.pubnub.com/how-to/add-friend-list-to-your-unity-game/</link>
            <description>Learn how to add a friend list to your Unity Game with PubNub. Understand how to form friend groups, listen for online status changes and messages from friends, and how to add/remove friends.</description>
            <pubDate>Sun, 08 Oct 2023 00:25:51 GMT</pubDate>
            <guid isPermaLink="true">https://www.pubnub.com/how-to/add-friend-list-to-your-unity-game/</guid>
            <author>Oliver Carson</author>
        </item><item>
            <title>Add a Scoreboard and Leaderboard to your Unity Game with PubNub</title>
            <link>https://www.pubnub.com/how-to/add-scoreboard-and-leaderboard-to-your-unity-game/</link>
            <description>Learn how to add a Leaderboard and Scoreboard to your Unity Game with PubNub</description>
            <pubDate>Sat, 07 Oct 2023 20:04:30 GMT</pubDate>
            <guid isPermaLink="true">https://www.pubnub.com/how-to/add-scoreboard-and-leaderboard-to-your-unity-game/</guid>
            <author>Oliver Carson</author>
        </item><item>
            <title>Learn how to add Moderation and Language Translation to your Unity Game with PubNub. Moderating your chat is an essential feature in protecting your players from harmful behaviors and translating messages allows for more players to access your game.</title>
            <link>https://www.pubnub.com/how-to/add-moderation-and-translation-to-your-unity-game/</link>
            <description>Learn how to add Moderation and Language Translation to your Unity Game with PubNub. Moderating your chat is an essential feature in protecting your players from harmful behaviors and translating messages allows for more players to access your game.</description>
            <pubDate>Sat, 07 Oct 2023 00:34:44 GMT</pubDate>
            <guid isPermaLink="true">https://www.pubnub.com/how-to/add-moderation-and-translation-to-your-unity-game/</guid>
            <author>Oliver Carson</author>
        </item><item>
            <title>Learn how to add Presence to your Unity Game to track the online and custom status of players. You&#39;ll learn about the different Presence Events, as well as implementing custom state to manage the exact location and activity of players in your game.</title>
            <link>https://www.pubnub.com/how-to/add-presence-to-your-unity-game/</link>
            <description>Learn how to add Presence to your Unity Game to track the online and custom status of players. You&#39;ll learn about the different Presence Events, as well as implementing custom state to manage the exact location and activity of players in your game.</description>
            <pubDate>Thu, 05 Oct 2023 21:56:11 GMT</pubDate>
            <guid isPermaLink="true">https://www.pubnub.com/how-to/add-presence-to-your-unity-game/</guid>
            <author>Oliver Carson</author>
        </item><item>
            <title>Learn how to add real-time chat to your Unity video game with PubNub, starting from understanding how to set up different channel patterns, send/receive messages, and then enhance/secure your in-game chat with advanced features.</title>
            <link>https://www.pubnub.com/how-to/add-real-time-chat-to-your-unity-game/</link>
            <description>Learn how to add real-time chat to your Unity video game with PubNub, starting from understanding how to set up different channel patterns, send/receive messages, and then enhance/secure your in-game chat with advanced features.</description>
            <pubDate>Wed, 04 Oct 2023 22:15:11 GMT</pubDate>
            <guid isPermaLink="true">https://www.pubnub.com/how-to/add-real-time-chat-to-your-unity-game/</guid>
            <author>Oliver Carson</author>
        </item><item>
            <title>PubNub at Devcom and Gamescom Europe 2023</title>
            <link>https://www.pubnub.com/blog/pubnub-at-devcom-and-gamescom-2023/</link>
            <description>PubNub joined what felt like the entire European gaming community for two back-to-back events in Cologne during August 2023</description>
            <pubDate>Thu, 31 Aug 2023 10:00:00 GMT</pubDate>
            <guid isPermaLink="true">https://www.pubnub.com/blog/pubnub-at-devcom-and-gamescom-2023/</guid>
            <author>Darryn Campbell</author>
        </item><item>
            <title>UDP vs TCP: Run Gaming Servers Separate from Chat</title>
            <link>https://www.pubnub.com/blog/why-you-should-run-your-game-servers-separate-from-your-chat/</link>
            <description>A look at the key benefits of separating game servers from infrastructure for in-game chat.</description>
            <pubDate>Wed, 30 Aug 2023 22:00:00 GMT</pubDate>
            <guid isPermaLink="true">https://www.pubnub.com/blog/why-you-should-run-your-game-servers-separate-from-your-chat/</guid>
            <author>Michael Carroll</author>
        </item><item>
            <title>Add Trading &amp; Leaderboards to your PubNub Unity Game</title>
            <link>https://www.pubnub.com/blog/add-trading-and-leaderboards-to-your-unity-game-with-pubnub/</link>
            <description>Improve engagement with your Unity game by adding real-time Item Trading, Leaderboards &amp; Moderation with PubNub</description>
            <pubDate>Wed, 30 Aug 2023 10:00:00 GMT</pubDate>
            <guid isPermaLink="true">https://www.pubnub.com/blog/add-trading-and-leaderboards-to-your-unity-game-with-pubnub/</guid>
            <author>Darryn Campbell</author>
        </item><item>
            <title>Add Social Features to your Unity Game with PubNub</title>
            <link>https://www.pubnub.com/blog/add-social-features-to-your-unity-game-with-pubnub/</link>
            <description>Improve engagement with your Unity game by adding real-time Messaging and Social Features with PubNub</description>
            <pubDate>Thu, 24 Aug 2023 22:00:00 GMT</pubDate>
            <guid isPermaLink="true">https://www.pubnub.com/blog/add-social-features-to-your-unity-game-with-pubnub/</guid>
            <author>Darryn Campbell</author>
        </item><item>
            <title>Multiplayer Gaming Basics Using Phaser: Movement</title>
            <link>https://www.pubnub.com/blog/javascript-multiplayer-gaming-basics-player-movement/</link>
            <description>Basic concepts and functions of building player movement for multiplayer games using Phaser and PubNub.</description>
            <pubDate>Wed, 19 Jul 2023 05:55:00 GMT</pubDate>
            <guid isPermaLink="true">https://www.pubnub.com/blog/javascript-multiplayer-gaming-basics-player-movement/</guid>
            <author>Michael Carroll</author>
        </item><item>
            <title>PubNub at GDC 2023 and More Key Gaming Conferences</title>
            <link>https://www.pubnub.com/blog/pubnub-at-gdc-2023-and-more-key-gaming-conferences/</link>
            <description>Discover PubNub&#39;s involvement in GDC 2023 and other gaming conferences, showcasing its real-time solutions to empower game developers.</description>
            <pubDate>Thu, 11 May 2023 22:00:00 GMT</pubDate>
            <guid isPermaLink="true">https://www.pubnub.com/blog/pubnub-at-gdc-2023-and-more-key-gaming-conferences/</guid>
            <author>Oliver Carson</author>
        </item><item>
            <title>How-to: Build Game Scoring System</title>
            <link>https://www.pubnub.com/how-to/develop-game-scoring-system/</link>
            <description>create a game scoring system that enhances player experience, from tracking scores to integrating social features for more engaging gameplay</description>
            <pubDate>Tue, 28 Mar 2023 17:09:46 GMT</pubDate>
            <guid isPermaLink="true">https://www.pubnub.com/how-to/develop-game-scoring-system/</guid>
            <author>Oliver Carson</author>
        </item><item>
            <title>How to Build Interactive 2d Chat Games</title>
            <link>https://www.pubnub.com/how-to/interactive-2d-chat/</link>
            <description>In this guide, we describe why you’d want to build a 2d game, types of 2d games, and tips for making your 2d games interactive, social, and engaging.</description>
            <pubDate>Tue, 28 Mar 2023 16:52:35 GMT</pubDate>
            <guid isPermaLink="true">https://www.pubnub.com/how-to/interactive-2d-chat/</guid>
            <author>Developer Relations Team</author>
        </item><item>
            <title>How-to: Build Unity Games</title>
            <link>https://www.pubnub.com/how-to/add-pubnub-to-your-unity-game/</link>
            <description>Follow this how-to and learn how you can build and power your Unity games with PubNub.</description>
            <pubDate>Tue, 28 Mar 2023 16:22:30 GMT</pubDate>
            <guid isPermaLink="true">https://www.pubnub.com/how-to/add-pubnub-to-your-unity-game/</guid>
            <author>Oliver Carson</author>
        </item><item>
            <title>How-to: Build Interactive RPGs</title>
            <link>https://www.pubnub.com/how-to/interactive-rpgs/</link>
            <description>Read our complete guide on building interactive role-playing games. In this guide, you’ll learn to build interactive elements for online games.</description>
            <pubDate>Tue, 28 Mar 2023 15:58:13 GMT</pubDate>
            <guid isPermaLink="true">https://www.pubnub.com/how-to/interactive-rpgs/</guid>
            <author>Oliver Carson</author>
        </item><item>
            <title>Making an Online Leaderboard App</title>
            <link>https://www.pubnub.com/how-to/make-your-own-leaderboard/</link>
            <description>Read our complete guide on making your own multi-purpose leaderboard. In this guide, you’ll learn to build a leaderboard for social apps, games, and more.</description>
            <pubDate>Tue, 28 Mar 2023 14:17:23 GMT</pubDate>
            <guid isPermaLink="true">https://www.pubnub.com/how-to/make-your-own-leaderboard/</guid>
            <author>Developer Relations Team</author>
        </item><item>
            <title>Multiplayer Tic-Tac-Toe Game: React Native Mobile</title>
            <link>https://www.pubnub.com/blog/multiplayer-mobile-tic-tac-toe-react-native-ios-android-part-one/</link>
            <description>Build your own multiplayer tic-tac-toe game in part one of this tutorial with React Native for iOS and Android using PubNub</description>
            <pubDate>Mon, 20 Mar 2023 23:00:00 GMT</pubDate>
            <guid isPermaLink="true">https://www.pubnub.com/blog/multiplayer-mobile-tic-tac-toe-react-native-ios-android-part-one/</guid>
            <author>Michael Carroll</author>
        </item><item>
            <title>How to Add a Score System in Unity</title>
            <link>https://www.pubnub.com/blog/realtime-highscores-leaderboards-in-unity/</link>
            <description>Learn how to build real-time scoreboards, leaderboards and achievement streaming for multiplayer games using Unity and PubNub.</description>
            <pubDate>Mon, 20 Mar 2023 23:00:00 GMT</pubDate>
            <guid isPermaLink="true">https://www.pubnub.com/blog/realtime-highscores-leaderboards-in-unity/</guid>
            <author>Chandler Mayo</author>
        </item><item>
            <title>How to Make an Online Multiplayer Game in JavaScript</title>
            <link>https://www.pubnub.com/blog/javascript-multiplayer-game/</link>
            <description>Build a multiplayer game with JavaScript, Phaser &amp; PubNub for real-time sync, presence, and low-latency gameplay at scale!</description>
            <pubDate>Sun, 22 Jan 2023 23:00:00 GMT</pubDate>
            <guid isPermaLink="true">https://www.pubnub.com/blog/javascript-multiplayer-game/</guid>
            <author>Michael Carroll</author>
        </item><item>
            <title>Multiplayer Tic Tac Toe Game: React Native Mobile</title>
            <link>https://www.pubnub.com/blog/multiplayer-mobile-tic-tac-toe-react-native-ios-android-part-two/</link>
            <description>Build your own multiplayer tic tac toe game with React Native for iOS and Android. In part two, we focus on player turns and deploy our game.</description>
            <pubDate>Fri, 02 Dec 2022 15:12:00 GMT</pubDate>
            <guid isPermaLink="true">https://www.pubnub.com/blog/multiplayer-mobile-tic-tac-toe-react-native-ios-android-part-two/</guid>
            <author>Michael Carroll</author>
        </item><item>
            <title>In-game chat improves retention and engagement</title>
            <link>https://www.pubnub.com/blog/in-game-chat-fuels-player-engagement-and-boosts-retention/</link>
            <description>Game developers should consider in-game chat as a solution to player engagement, retention, LTV, and conversion. </description>
            <pubDate>Tue, 22 Nov 2022 23:00:00 GMT</pubDate>
            <guid isPermaLink="true">https://www.pubnub.com/blog/in-game-chat-fuels-player-engagement-and-boosts-retention/</guid>
            <author>Michael Carroll</author>
        </item><item>
            <title>PubNub Powers Online Features in Unity Games</title>
            <link>https://www.pubnub.com/blog/add-pubnub-to-your-unity-game-to-power-online-features/</link>
            <description>Learn how PubNub can power online features in your Unity Game for in-game chat, live-leaderboard updates, and notifications.</description>
            <pubDate>Mon, 24 Oct 2022 22:00:00 GMT</pubDate>
            <guid isPermaLink="true">https://www.pubnub.com/blog/add-pubnub-to-your-unity-game-to-power-online-features/</guid>
            <author>Oliver Carson</author>
        </item><item>
            <title>Build Engaging Games for Video Game Retention</title>
            <link>https://www.pubnub.com/blog/game-technology-is-shaping-how-we-communicate-online/</link>
            <description>How developers can create a space where players can forge deep, genuine relationships through gaming.</description>
            <pubDate>Mon, 28 Feb 2022 23:00:00 GMT</pubDate>
            <guid isPermaLink="true">https://www.pubnub.com/blog/game-technology-is-shaping-how-we-communicate-online/</guid>
            <author>Michael Carroll</author>
        </item><item>
            <title>Multiplayer Game Chat Room Tutorial for Unity</title>
            <link>https://www.pubnub.com/blog/how-to-build-realtime-chat-with-unity-multiplayer-chat/</link>
            <description>Building a chat system in Unity, without dealing with Unity networking, a Photon server, or other modules from the Unity asset store.</description>
            <pubDate>Fri, 12 Feb 2021 22:25:00 GMT</pubDate>
            <guid isPermaLink="true">https://www.pubnub.com/blog/how-to-build-realtime-chat-with-unity-multiplayer-chat/</guid>
            <author>Chandler Mayo</author>
        </item><item>
            <title> Players Find Friendship and Love with In-Game Chat</title>
            <link>https://www.pubnub.com/blog/social-gaming-in-app-chat-infographic/</link>
            <description>PubNub surveyed avid gamers to see how they form relationships in multiplayer games, through in-game chat.</description>
            <pubDate>Thu, 02 Apr 2020 22:00:00 GMT</pubDate>
            <guid isPermaLink="true">https://www.pubnub.com/blog/social-gaming-in-app-chat-infographic/</guid>
            <author>Eric Grossman</author>
        </item><item>
            <title>Player Chat Data to Improve Retention &amp; Engagement</title>
            <link>https://www.pubnub.com/blog/five-ways-to-leverage-player-chat-data/</link>
            <description>The top five ways game developers can use player chat data to improve their game.</description>
            <pubDate>Thu, 26 Mar 2020 23:00:00 GMT</pubDate>
            <guid isPermaLink="true">https://www.pubnub.com/blog/five-ways-to-leverage-player-chat-data/</guid>
            <author>Eric Grossman</author>
        </item><item>
            <title>Using TypeScript and Presence | ATC Game Part 3</title>
            <link>https://www.pubnub.com/blog/using-typescript-and-pubnub-presence-atc-game-part3/</link>
            <description>Create a TypeScript and React Native app using Presence in the final part of my Air Traffic Control game development series.</description>
            <pubDate>Tue, 01 Oct 2019 10:37:02 GMT</pubDate>
            <guid isPermaLink="true">https://www.pubnub.com/blog/using-typescript-and-pubnub-presence-atc-game-part3/</guid>
            <author>Luke Heavens</author>
        </item><item>
            <title>Create a React Native App w/PubNub | ATC Game Pt 2</title>
            <link>https://www.pubnub.com/blog/create-a-react-native-app-with-pubnub-atc-game-part2/</link>
            <description>Create a real-time React Native app using PubNub and Redux in the second part of my Air Traffic Control game development series.</description>
            <pubDate>Tue, 01 Oct 2019 10:35:24 GMT</pubDate>
            <guid isPermaLink="true">https://www.pubnub.com/blog/create-a-react-native-app-with-pubnub-atc-game-part2/</guid>
            <author>Luke Heavens</author>
        </item><item>
            <title>Create a Node.js Application with PubNub | ATC Game </title>
            <link>https://www.pubnub.com/blog/create-a-node-application-with-pubnub-atc-game-part1/</link>
            <description>Create a real-time Node.js server application using PubNub in this first post of my Air Traffic Control game development series.</description>
            <pubDate>Tue, 01 Oct 2019 09:34:00 GMT</pubDate>
            <guid isPermaLink="true">https://www.pubnub.com/blog/create-a-node-application-with-pubnub-atc-game-part1/</guid>
            <author>Luke Heavens</author>
        </item><item>
            <title>Multiplayer Gaming Using Phaser – Occupancy Counter</title>
            <link>https://www.pubnub.com/blog/javascript-multiplayer-gaming-basics-occupancy-counter/</link>
            <description>How to build a JavaScript occupancy counter for multiplayer games that automatically updates a counter based on new users going online or offline.</description>
            <pubDate>Sun, 28 Jul 2019 05:55:14 GMT</pubDate>
            <guid isPermaLink="true">https://www.pubnub.com/blog/javascript-multiplayer-gaming-basics-occupancy-counter/</guid>
            <author>Michael Carroll</author>
        </item><item>
            <title>Build: Multiplayer AR Game with Magic Leap and Unity</title>
            <link>https://www.pubnub.com/blog/multiplayer-augmented-reality-game-magic-leap-unity/</link>
            <description>How to create your own Magic Leap multiplayer game using Unity and PubNub.</description>
            <pubDate>Fri, 19 Oct 2018 15:31:30 GMT</pubDate>
            <guid isPermaLink="true">https://www.pubnub.com/blog/multiplayer-augmented-reality-game-magic-leap-unity/</guid>
            <author>Chandler Mayo</author>
        </item><item>
            <title>Controlling Devices with Magic Leap Hand Gestures</title>
            <link>https://www.pubnub.com/blog/magic-leap-controlling-internet-connected-devices-lights-doors-with-hand-gestures/</link>
            <description>How to use gestures to control - turn on/off or change the color - of an internet-connected LED with Magic Leap and PubNub.</description>
            <pubDate>Wed, 17 Oct 2018 18:08:33 GMT</pubDate>
            <guid isPermaLink="true">https://www.pubnub.com/blog/magic-leap-controlling-internet-connected-devices-lights-doors-with-hand-gestures/</guid>
            <author>Chandler Mayo</author>
        </item><item>
            <title>Build a Multiplayer Game in Go with PubNub Platform</title>
            <link>https://www.pubnub.com/blog/multiplayer-game-in-go-lang-with-pubnub/</link>
            <description>How to create your own mutliplayer race game with PubNub and the Go programming language.</description>
            <pubDate>Mon, 20 Aug 2018 16:51:35 GMT</pubDate>
            <guid isPermaLink="true">https://www.pubnub.com/blog/multiplayer-game-in-go-lang-with-pubnub/</guid>
            <author>Chandler Mayo</author>
        </item><item>
            <title>Build a Multiplayer VR Game with A-Frame, and WebVR</title>
            <link>https://www.pubnub.com/blog/build-multiplayer-browser-based-vr-game-aframe-webvr/</link>
            <description>How to create a multiplayer VR bowling game for Google Cardboard with A-Frame, WebVR, Glitch, and PubNub.</description>
            <pubDate>Wed, 15 Aug 2018 19:14:30 GMT</pubDate>
            <guid isPermaLink="true">https://www.pubnub.com/blog/build-multiplayer-browser-based-vr-game-aframe-webvr/</guid>
            <author>Namratha Subramanya</author>
        </item><item>
            <title>How to Build Your Own HQ Trivia App for Android</title>
            <link>https://www.pubnub.com/blog/build-your-own-hq-trivia-app-for-android/</link>
            <description>How to build your own HQ trivia app for Android with Functions. Deploy a live, real-time multi-user quiz app for any number of players.</description>
            <pubDate>Mon, 23 Jul 2018 14:33:56 GMT</pubDate>
            <guid isPermaLink="true">https://www.pubnub.com/blog/build-your-own-hq-trivia-app-for-android/</guid>
            <author>Kaushik Ravikumar</author>
        </item><item>
            <title>How to Set Up 2FA in Your Multiplayer Game</title>
            <link>https://www.pubnub.com/blog/2fa-two-factor-authentication-tutorial-for-multiplayer-games/</link>
            <description>How to add two-factor authentication functionality into a multiplayer game to securely authourize gamers into the game and real-time chat.</description>
            <pubDate>Mon, 09 Jul 2018 20:59:27 GMT</pubDate>
            <guid isPermaLink="true">https://www.pubnub.com/blog/2fa-two-factor-authentication-tutorial-for-multiplayer-games/</guid>
            <author>Jordan Schuetz</author>
        </item><item>
            <title>Real-time Data Synchronization with Unity and PubNub</title>
            <link>https://www.pubnub.com/blog/realtime-data-synchronization-image-switcher-with-unity-pubnub/</link>
            <description>Unity SDK with PubNub. Data synchronization, which ensures that two or more clients are synced, is essential for multiplayer games specifically.</description>
            <pubDate>Tue, 15 May 2018 15:37:37 GMT</pubDate>
            <guid isPermaLink="true">https://www.pubnub.com/blog/realtime-data-synchronization-image-switcher-with-unity-pubnub/</guid>
            <author>Jordan Schuetz</author>
        </item><item>
            <title>Building a Multiplayer Hangman Game for iOS in Swift</title>
            <link>https://www.pubnub.com/blog/how-to-build-multiplayer-hangman-for-ios-with-swift-and-pubnub-blocks/</link>
            <description>How to build a multiplayer hangman game for iOS using Swift and PubNub BLOCKS.</description>
            <pubDate>Tue, 07 Mar 2017 17:35:58 GMT</pubDate>
            <guid isPermaLink="true">https://www.pubnub.com/blog/how-to-build-multiplayer-hangman-for-ios-with-swift-and-pubnub-blocks/</guid>
            <author>Michael Carroll</author>
        </item><item>
            <title>DIY Pokemon Go App with Android Push Notifications</title>
            <link>https://www.pubnub.com/blog/diy-pokemon-go-map-app-with-android-push-notifications/</link>
            <description>An Android application with a map that displays Pokemon from Pokemon Go around you and uses PubNub for Android push notifications.</description>
            <pubDate>Mon, 29 Aug 2016 15:33:49 GMT</pubDate>
            <guid isPermaLink="true">https://www.pubnub.com/blog/diy-pokemon-go-map-app-with-android-push-notifications/</guid>
            <author>Michael Carroll</author>
        </item><item>
            <title>In-Game Notifications for Multiplayer Games</title>
            <link>https://www.pubnub.com/blog/broadcasting-in-game-notifications-multiplayer-games/</link>
            <description>This blog post/tutorial features Rect Rangle is a browser-based game using HTML5 and JavaScript, that uses PubNub for in-game notifications.</description>
            <pubDate>Tue, 13 Jan 2015 15:17:30 GMT</pubDate>
            <guid isPermaLink="true">https://www.pubnub.com/blog/broadcasting-in-game-notifications-multiplayer-games/</guid>
            <author>Developer Relations Team</author>
        </item><item>
            <title>WebGL, DOM, and Physics w/ Famo.us Mixed Mode</title>
            <link>https://www.pubnub.com/blog/webgl-dom-and-physics-w-famo-us-mixed-mode/</link>
            <description>This talk demos Famo.us Mixed Mode, a javascript framework for building user interactive UIs entirely in the browser, mixing WebGL, DOM, and physics.</description>
            <pubDate>Thu, 08 Jan 2015 22:29:07 GMT</pubDate>
            <guid isPermaLink="true">https://www.pubnub.com/blog/webgl-dom-and-physics-w-famo-us-mixed-mode/</guid>
            <author>Developer Relations Team</author>
        </item><item>
            <title>Building a Browser-based Game w/ a Phone Controller</title>
            <link>https://www.pubnub.com/blog/building-a-browser-based-game-w-a-phone-controller/</link>
            <description>This tutorial shows you how to build a second screen game in a web browser with JavaScript that uses a phone controller.</description>
            <pubDate>Wed, 12 Nov 2014 14:50:42 GMT</pubDate>
            <guid isPermaLink="true">https://www.pubnub.com/blog/building-a-browser-based-game-w-a-phone-controller/</guid>
            <author>Michael Carroll</author>
        </item><item>
            <title>DIY Minecraft: Multiplayer Voxeljs with PubNub | PubNub</title>
            <link>https://www.pubnub.com/blog/diy-minecraft-multiplayer-voxeljs-with-pubnub/</link>
            <description>Tutorial and live demo on building a DIY multiplayer Minecraft with PubNub and Voxeljs. It&#39;s multiplayer Voxeljs!</description>
            <pubDate>Thu, 04 Sep 2014 06:07:55 GMT</pubDate>
            <guid isPermaLink="true">https://www.pubnub.com/blog/diy-minecraft-multiplayer-voxeljs-with-pubnub/</guid>
            <author>Michael Carroll</author>
        </item><item>
            <title>Creating Private Chat Requests with Popup Alerts</title>
            <link>https://www.pubnub.com/blog/creating-private-chat-requests-with-popup-alerts/</link>
            <description>This blog post walks you through how to spawn a private chat request with an alert popup to connect users to a private chat.</description>
            <pubDate>Wed, 27 Aug 2014 13:33:14 GMT</pubDate>
            <guid isPermaLink="true">https://www.pubnub.com/blog/creating-private-chat-requests-with-popup-alerts/</guid>
            <author>Michael Carroll</author>
        </item><item>
            <title>Enabling Users to Create Chat via Private Channels</title>
            <link>https://www.pubnub.com/blog/create-private-chat-demand-connecting-users/</link>
            <description>In this blog post, we&#39;ll show you how to enable users to create private chat rooms with other users using private channels.</description>
            <pubDate>Wed, 20 Aug 2014 13:17:31 GMT</pubDate>
            <guid isPermaLink="true">https://www.pubnub.com/blog/create-private-chat-demand-connecting-users/</guid>
            <author>Michael Carroll</author>
        </item><item>
            <title>Blow Minds in the Browser with WebGL | PubNub</title>
            <link>https://www.pubnub.com/blog/webgl-interactive-in-browser/</link>
            <description>This blog post features two ways (a data visualizer and a multiplayer game) that harness the power of WebGL to create stunning and interactive apps.</description>
            <pubDate>Fri, 08 Aug 2014 13:31:32 GMT</pubDate>
            <guid isPermaLink="true">https://www.pubnub.com/blog/webgl-interactive-in-browser/</guid>
            <author>Developer Relations Team</author>
        </item><item>
            <title>Matchmaking Algorithm: Challenging Other Players</title>
            <link>https://www.pubnub.com/blog/multiplayer-games-enabling-users-challenge-users/</link>
            <description>This multiplayer matchmaking algorithm tutorial walks you through how to allow users in a multiplayer game to challenge other players in the game.</description>
            <pubDate>Thu, 07 Aug 2014 13:11:01 GMT</pubDate>
            <guid isPermaLink="true">https://www.pubnub.com/blog/multiplayer-games-enabling-users-challenge-users/</guid>
            <author>Michael Carroll</author>
        </item><item>
            <title>Matchmaking Algorithm: Skill-based Matchmaking</title>
            <link>https://www.pubnub.com/blog/skill-based-matchmaking-multiplayer-games-tutorial/</link>
            <description>This multiplayer matchmaking algorithm tutorial walks you through how to match up different players based on skill, or any other predetermined state.</description>
            <pubDate>Thu, 31 Jul 2014 12:48:31 GMT</pubDate>
            <guid isPermaLink="true">https://www.pubnub.com/blog/skill-based-matchmaking-multiplayer-games-tutorial/</guid>
            <author>Michael Carroll</author>
        </item><item>
            <title>Matchmaking for Multiplayer Games | PubNub</title>
            <link>https://www.pubnub.com/blog/random-matchmaking-multiplayer-games/</link>
            <description>In this blog post, we&#39;ll walk you through how to build simple matchmaking for multiplayer games to connect two users</description>
            <pubDate>Thu, 24 Jul 2014 14:13:02 GMT</pubDate>
            <guid isPermaLink="true">https://www.pubnub.com/blog/random-matchmaking-multiplayer-games/</guid>
            <author>Michael Carroll</author>
        </item><item>
            <title>Node to Node Communication for Game Server Hosting</title>
            <link>https://www.pubnub.com/blog/node-to-node-communication-online-game-server-hosting/</link>
            <description>NodeCraft Hosting uses PubNub for node to node communication for online game server hosting and to power their interactive control console.</description>
            <pubDate>Thu, 24 Jul 2014 07:00:57 GMT</pubDate>
            <guid isPermaLink="true">https://www.pubnub.com/blog/node-to-node-communication-online-game-server-hosting/</guid>
            <author>Developer Relations Team</author>
        </item><item>
            <title>Getting a List of Online Users in a Chatroom</title>
            <link>https://www.pubnub.com/blog/online-users-chatroom/</link>
            <description>We&#39;ll show you how to get a list of online users in an online chatroom, creating a buddy list that updates as users join and leave the chatroom.</description>
            <pubDate>Thu, 17 Jul 2014 14:08:50 GMT</pubDate>
            <guid isPermaLink="true">https://www.pubnub.com/blog/online-users-chatroom/</guid>
            <author>Michael Carroll</author>
        </item><item>
            <title>Adding Users and Usernames to a Chatroom | PubNub</title>
            <link>https://www.pubnub.com/blog/adding-usernames-chatroom/</link>
            <description>How to automatically add unique users and usernames to a multiplayer game lobby chatroom</description>
            <pubDate>Thu, 10 Jul 2014 14:23:17 GMT</pubDate>
            <guid isPermaLink="true">https://www.pubnub.com/blog/adding-usernames-chatroom/</guid>
            <author>Michael Carroll</author>
        </item><item>
            <title>Making Interactive WebGL Applications and Games </title>
            <link>https://www.pubnub.com/blog/making-interactive-webgl-applications-stackhack-2-0/</link>
            <description>How to build a real-time, interactive 3D game using WebGL and PubNub with data streams to sync player position and actions.</description>
            <pubDate>Thu, 06 Mar 2014 15:33:22 GMT</pubDate>
            <guid isPermaLink="true">https://www.pubnub.com/blog/making-interactive-webgl-applications-stackhack-2-0/</guid>
            <author>Michael Carroll</author>
        </item><item>
            <title>Creating Real-Time WebGL Visualizations | PubNub</title>
            <link>https://www.pubnub.com/blog/creating-real-time-webgl-visualizations/</link>
            <description>How to build streaming real-time, live updating data visualizations using WebGL</description>
            <pubDate>Thu, 06 Feb 2014 16:16:50 GMT</pubDate>
            <guid isPermaLink="true">https://www.pubnub.com/blog/creating-real-time-webgl-visualizations/</guid>
            <author>Stephen Blum</author>
        </item><item>
            <title>Real-time Stats for Candy Box</title>
            <link>https://www.pubnub.com/blog/real-time-stats-for-candy-box/</link>
            <description>This tutorial shows you how to build a real-time stats streaming server for the purpose of multiplayer games or anything that involves statistics.</description>
            <pubDate>Fri, 31 May 2013 21:06:50 GMT</pubDate>
            <guid isPermaLink="true">https://www.pubnub.com/blog/real-time-stats-for-candy-box/</guid>
            <author>Michael Carroll</author>
        </item><item>
            <title>Lightweight Multiplayer HTML5 Games with melonJS</title>
            <link>https://www.pubnub.com/blog/lightweight-multiplayer-html5-games-with-pubnub-and-melonjs/</link>
            <description>How to turn regular HTML5 games into a multiplayer HTML5 games. This tutorial covers multiplayer HTML5 game development with a tutorial.</description>
            <pubDate>Thu, 09 May 2013 23:15:46 GMT</pubDate>
            <guid isPermaLink="true">https://www.pubnub.com/blog/lightweight-multiplayer-html5-games-with-pubnub-and-melonjs/</guid>
            <author>Michael Carroll</author>
        </item><item>
            <title>StackHack: Massively Multiplayer WebGL Game</title>
            <link>https://www.pubnub.com/blog/stackhack/</link>
            <description>Using WebGL and PubNub to build a massively multiplayer Minecraft-like WebGL game</description>
            <pubDate>Wed, 01 Feb 2012 12:41:25 GMT</pubDate>
            <guid isPermaLink="true">https://www.pubnub.com/blog/stackhack/</guid>
            <author>Michael Carroll</author>
        </item><item>
            <title>Corona SDK Multiplayer Networking API-Mobile Games</title>
            <link>https://www.pubnub.com/blog/corona-sdk-multiplayer-networking-api-for-mobile-games/</link>
            <description>Explore how to build a Cordova and PubNub powered multipleayer game using real-time API&#39;s</description>
            <pubDate>Sat, 12 Nov 2011 01:22:02 GMT</pubDate>
            <guid isPermaLink="true">https://www.pubnub.com/blog/corona-sdk-multiplayer-networking-api-for-mobile-games/</guid>
            <author>Stephen Blum</author>
        </item><item>
            <title>Tutorial: How To Build HTML5 Multiplayer Game Foundation</title>
            <link>https://www.pubnub.com/blog/tutorial-how-to-build-html5-multiplayer-game-foundation/</link>
            <description>We&#39;ll show you how to build a HTML5 multiplayer game foundation for creating your own HTML5 games and applications with real-time data streaming.</description>
            <pubDate>Sat, 12 Nov 2011 01:14:17 GMT</pubDate>
            <guid isPermaLink="true">https://www.pubnub.com/blog/tutorial-how-to-build-html5-multiplayer-game-foundation/</guid>
            <author>Stephen Blum</author>
        </item>
            </channel>
        </rss>