Michael Carroll

We make it easy for developers and product teams to incorporate real-time data streams into applications and focus on innovation, not infrastructure.

DIY Arduino Quadcopter Shows Ease of Arduino Implementation
InsightsAug 21, 2014

DIY Arduino Quadcopter Shows Ease of Arduino Implementation

This blog post shows that DIY Arduino hobbyist and makers are using Arduino because of its ease of use and implementation, in this case with quadcopters.

Michael Carroll
Michael Carroll
Enabling Users to Create Private Chat via Private Channels
GamingAug 20, 2014

Enabling Users to Create Private Chat via Private Channels

In this blog post, we’ll show you how to enable users to create private chat rooms with other users using private channels.

Michael Carroll
Michael Carroll
AngularJS + Docco: Walkthrough of PubNub’s AngularJS Library
BuildAug 20, 2014

AngularJS + Docco: Walkthrough of PubNub’s AngularJS Library

We’re documenting our AngularJS SDK for PubNub with Docco. AngularJS Docco makes is simple, clean, and informational for documentation.

Michael Carroll
Michael Carroll
Two-Way iBeacon Communication with Swift
BuildAug 19, 2014

Two-Way iBeacon Communication with Swift

This iBeacon walkthrough shows you how to connect an iBeacon emitter and iBeacon observer with iDevices using Swift Programming Language.

Michael Carroll
Michael Carroll
Connected Car Technology Shifts IoT Boundaries
InsightsAug 15, 2014

Connected Car Technology Shifts IoT Boundaries

This blog post looks at the emerging connected car market and the widespread adoption of automotive IoT applications, including vehicle-to-infrastructure connectivity.

Michael Carroll
Michael Carroll
Create Chatrooms and Multiple Channels On Demand Tutorial
GamingAug 13, 2014

Create Chatrooms and Multiple Channels On Demand Tutorial

In this tutorial, we’ll talk about how to create new channels to spawn chatrooms on demand for user-to-user private chat and spawning new game servers.

Michael Carroll
Michael Carroll
Matchmaking Algorithm: Enabling Player Challenges
GamingAug 7, 2014

Matchmaking Algorithm: Enabling Player Challenges

We’ve updated our SDKs, and this code is now deprecated. Good news is we’ve written a comprehensive guide to building a multiplayer game. Check it out! Let’s chat about multiplayer matchmaking algorithms. In this blog post, we’ll cover how to enable multiplayer users to challenge...
Michael Carroll
Michael Carroll
AngularJS Encryption and Three Way Data Binding Tutorial
BuildAug 6, 2014

AngularJS Encryption and Three Way Data Binding Tutorial

This blog post is a tutorial on how to AngularJS encryption and three way binding for data streaming, securing your AngularJS web and mobile apps.

Michael Carroll
Michael Carroll
GoInstant-to-PubNub Conceptual Developer Translation Guide
BuildAug 4, 2014

GoInstant-to-PubNub Conceptual Developer Translation Guide

GoInstant-to-PubNub Code Migration Overview We’re sorry to hear about the discontinuation of GoInstant. PubNub offers comparable features to GoInstant and we’d love to have you migrate to our network. Along with a complete set of migration tools and docs, we are also offering a free month to any GoInstant...
Michael Carroll
Michael Carroll